

"And that often means (complicated) console-like controls on-screen, which never sat quite right with me on mobile. "I think a lot of games focus too much on the kind of things you'd see in a console game," Snowman co-founder Ryan Cash said in an interview. The developer says it wanted to capture the essence of snowboarding, while addressing what it saw as something that other games in the genre haven't quite nailed yet.

Players can also acquire a wingsuit that Toronto-based Snowman says adds a new dynamic to the game later on. As they snowboard through procedurally-generated terrain, players will "rescue runaway llamas, grind along village rooftops, leap over terrifying chasms and outwit the mountain elders." They'll ride through various types of weather to compete for distance, trick-based combos and high scores. It also has a gorgeous trailer that might just make you feel some emotions, especially if you're a sucker for Iceland's Sigur Rós.ĭeveloped by Snowman, Alto's Adventure promises 180 handcrafted goals. Inspired by games like Tony Hawk's Pro Skater, Journey and Windosill - so it's off to a pretty good start - the endless snowboarder aims to capture the flow and feeling of snowboarding, its creators say, and has a trick system that follows the "easy to learn, harder to master" mantra. Alto's Adventure is a beautiful-looking snowboarding game coming to iOS next week, Feb.
